Muahahahaha! Welcome, dear reader, to the chamber of horrors! Well, my chamber of horrors, because this is my personal top 5 scary characters. I doubt you’ll agree with most of them because, let’s face it, what’s scary is subjective. Plus a number of these are things that used to scare me when I was younger and have just stuck in my brain. As usual I’m keeping spoilers to a minimum but it depends on your idea of a spoiler. So without further ado:
Game: Puzzle Agent
What? A harmless little puzzle game? A harmless little funny puzzle game? What could be scary in a very simple game about an FBI agent in charge of the Puzzles division going off to investigate a crime?
Character: The Hidden People
Besides everything?! The art in this game is pretty cool but goddamn it makes for some terrifying people when they scream. But even worse than that is the little red gnomes known as the Hidden People. I think most of the terror comes from the fact that you just aren’t expecting this game to be scary. Then suddenly killer gnomes everywhere! What’s worse is that they sometimes just appear while you’re doing a puzzle. So you’re concentrating very hard on the game and suddenly these creatures appear! Not cool, Puzzle Agent, not cool.
Game: Condemned: Criminal Origins
Maybe the only genuine horror game on this list, Condemned: Criminal Origins puts you in the role of Serial Crimes Unit officer Ethan Thomas as he investigates a series of brutal, ritualistic murders in a city that is slowly going mad. Fighting your way through armies of mad homeless and drug addicts while making your way through various abandoned locations is bad enough but one of the scariest bits of the game…
Character: Serial Killer X
There is a sequence towards the end of the game where you have been making your way through an old farmhouse, locating clues and solving riddles. Near the end you are confronted and get chased by a serial killer. This sounds pretty standard but this game does this scene so well. The killer is about the same strength as your character and he’s clever, much cleverer than the other enemies you fight. He’s also a little faster meaning that once he retreats and you chase after him he’s already gone. Now it’s a game of cat and mouse as you each try to find the other and get the upper hand, waiting for him to come behind you with a rusty pipe. Oh and it’s not in some dark, dank villains lair, it’s in a house. A normal house, just like one you might live in.
Game: Space Quest IV
The Space Quest series is amusing, oddly charming, kinda freaky, and, quite frankly, a classic. So what, in these stories about an incompetent space janitor getting himself thrust into the role of reluctant hero, could possibly be so scary?
Character: the Cyborgs
Quite early on in this game you get introduced to the many different ways in which Roger Wilco can die. This game is so full of ways to die that the video showing all the possible methods is more than twenty minutes long. The first death shown on that video is what happens when one of the Cyborgs finds you. The mad lip twitch, raising their hand, and then screaming at you is terrifying and it’s so early in the game that you just aren’t expecting it. It’s pretty nightmarish.
Game: King’s Quest VII
Like Puzzle Agent this game shouldn’t be scary, it’s high fantasy and very cartoony with talking animals and a wicked witch and royalty saving the day. Yet this game has some incredibly freaky elements, from simple giant scorpions and trolls to living nightmares, murderous children, a woman who literally cried her eyes out, and…
Character: The Bo(o)geyman
I’m English so to me it’s always Bogeyman but the Boogeyman of King’s Quest VII is unlike any other. The level of the game with him is full of sadists and undead creatures but he is the worst. If you linger to long on one screen he’ll crawl up out of the ground, leap on top of you, and eat you. With his long, thin limbs, rotting flesh, and sharp teeth he’s scary enough but it’s worse to know that he’s always there, just waiting for you to be a little slow on a screen. There is a theme to warn of his coming that just ends up creating a Pavlovian response after a while and just causes panic.
And Number 1
Game: Thief: Deadly Shadows
The Thief series is probably the best example of a stealth game done right. Very few games have been able to implement stealth even half as well as these games, meaning that they have a pretty well deserved reputation. You play as Garrett, master thief, who is mostly just looking to rob enough people to keep himself in luxury for the rest of his life. Yet he seems unable to go even a few weeks without getting involved with zombies, trickster gods, cultists, and even robots. But there is one challenge that is probably the most memorable part of the third game.
Character: The Shalebridge Cradle
But wait, that doesn’t sound (or look) like a character. Well yes, you’d be right there. The Cradle isn’t like a character like the others in this list but it is a character in a very real sense. There is a malevolent presence there that manifests itself in a whole load of different ways. But let’s not get ahead of ourselves. The Cradle was originally an orphanage and then became an insane asylum, while still functioning as an orphanage. This is an abandoned orphanage/asylum, how is that not the best horror combo ever?
The house manifests itself through Puppets, the remains of the nine insane patients which are wrapped in linen bandages and wear cages on their hands and heads. There are schools of thought which sat they aren’t undead like zombies but are just plain dead. Except the Cradle is controlling them. Oh and they’re almost impossible to kill. If they detect you they will scream and run at you and beat you. So you’re practically always on the lookout for them, holding your breath in case they can somehow hear you in game. But the Puppets aren’t all the Cradle had to throw at you. Beyond spirits of the dead, and the silhouetted Cradle Staff, you have to contend with viewing the awful history of the place and it’s methods of treatment. Quite literally re-living them. But the worst thing *slight spoiler alert* once you have completed the level, once you’ve done all your objectives, you can’t leave. The Cradle won’t let you, it remembers you now and it’s not going to let you go. This is the main reason I can give for calling the Cradle a character in it’s own right. *Spoilers end*
So there we have my top 5 scary characters. Hope you enjoyed them and next week I promise we won’t be looking at another adventure game.
So see you soon, and don’t have nightmares.